my story

As a kid, I rarely finished games, I explored them.

I wanted to understand what made a path more inviting than another, and what turned a level into an experience worth remembering.

That curiosity is now at the heart of my work.

I’m Simone Iacovella, a Game Designer specialized in Level Design.
I design environments meant to be playable, readable, and consistent, guiding the player without ever taking away the joy of discovery.
I enjoy working in teams, listening, and shaping experiences that flow through rhythm, detail, and emotion.

I never set limits, as long as every choice makes sense.
My mantra is: “Anything can be done… but.

If you’re looking for someone who builds meaningful game spaces with passion, intention, and a collaborative mindset…
shall we grab a digital coffee?